(For those not entirely familiar with it, the "Many-worlds interpretation" is a view where every random event causes a new universe to split off — see the "parallel universes" so beloved by cheesy sci-fi.)

"One good example of this is the Quantum Suicide "experiment" that some proponents of the Many-Worlds Interpretation claim (I think jokingly) could actually be used to test the MWI. The way it works is, you basically run the Schrödinger's Cat thought experiment on yourself– you set up an apparatus whereby an atom has a 50% chance of decaying each second, and there's a detector which waits for the atom to decay. When the detector goes off, it triggers a gun, which shoots you in the head and kills you. So all you have to do is set up this experiment, and sit in front of it for awhile. If after sixty seconds you find you are still alive, then the many-worlds interpretation is true, because there is only about a one in 1018 chance of surviving in front of the Quantum Suicide machine for a full minute, so the only plausible explanation for your survival is that the MWI is true and you just happen to be the one universe where the atom's 50% chance of decay turned up "no" sixty times in a row."

Super Mario World vs. the Many-Worlds Interpretation of Quantum Physics, Mechanically Separated Meat, 3 Feb 2008

(The Super Mario World video is quite good, as well.)

spudtater: (Default)
( Aug. 16th, 2008 07:00 pm)
I'm at it again! Sokoban (a block-pushing puzzle) for mobile phones. Level data shamelessly ripped off an online version.

Install (JAR)
JAD, source code

Let me know if you've had a play of it. I crave feedbacks!
Also, if anybody wants to have a go at crafting a level, please leave a comment.
spudtater: (Default)
( Jul. 11th, 2007 11:13 pm)
Am being chucked out Saturday night to make room for girlies. Have arranged to go to a friend's flat with board games. (LOTR Risk, Carcassonne...) Anybody else up for it?
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spudtater: (Default)
( Mar. 27th, 2007 04:24 pm)

Not sure exactly what a fandom is, but here's a list of ten clues which each relate to a film, series, book, etc. which I like. What's what?

Edit: I shall now reveal the anwsers! Feel free to throw things at me.

  1. Its creator(s) derive much of [his/their] humour from forcing a handful of characters together who just can't stand each other. (Red Dwarf; guessed by [livejournal.com profile] deralte, random-bloke-in-pub and [livejournal.com profile] digitalraven)
  2. According to an old joke, the main character has three ears. (Star Trek; guessed by [livejournal.com profile] dsky, [livejournal.com profile] digitalraven and [livejournal.com profile] original_aj)
  3. Apparent references to marijuana use and... erm... sexually ambiguous relationships are actually just the result of cultural shifts since this work was created. (The Lord of the Rings; guessed by [livejournal.com profile] dsky, [livejournal.com profile] figg, [livejournal.com profile] brucec and [livejournal.com profile] digitalraven)
  4. The title character is actually a different person in each installment, but with the same name. (The Legend of Zelda games; guessed by [livejournal.com profile] oddity_uk)
  5. According to this work, it is universally possible to order a gin and tonic. (The Hitchhiker's Guide to the Galaxy series of books; guessed by [livejournal.com profile] yodathedark, [livejournal.com profile] dsky, [livejournal.com profile] figg, [livejournal.com profile] deralte, [livejournal.com profile] digitalraven and [livejournal.com profile] original_aj)
  6. Entities which are harmless, obedient, and self-preserving. In that order. (Isaac Asimov's Robot Novels; guessed by [livejournal.com profile] dsky, [livejournal.com profile] figg, [livejournal.com profile] deralte, [livejournal.com profile] galaxy_girl00, [livejournal.com profile] digitalraven and [livejournal.com profile] original_aj)
  7. One's vocalisations of distress, emitted into a vacuum, will be impossible to detect. (Alien; guessed by [livejournal.com profile] dsky, [livejournal.com profile] figg, [livejournal.com profile] oddity_uk, [livejournal.com profile] galaxy_girl00, [livejournal.com profile] deralte, [livejournal.com profile] digitalraven and [livejournal.com profile] original_aj)
  8. Should one 100,000,000,000-km-tall being wish to wed another, the title object would probably make a good token of his intent.   8^)   (Ringworld; guessed by [livejournal.com profile] dsky, [livejournal.com profile] figg, [livejournal.com profile] deralte, [livejournal.com profile] digitalraven and [livejournal.com profile] original_aj)
  9. The main character is named after a Greek princess, but (partially) modelled on a Japanese one. (Nausicaä of the Valley of the Wind; guessed by nobody [oops!])
  10. Origami causes angst! — but only in the Director's Cut. (Blade Runner; guessed by [livejournal.com profile] dsky, [livejournal.com profile] figg, [livejournal.com profile] galaxy_girl00, [livejournal.com profile] digitalraven and [livejournal.com profile] original_aj)

I like clue 8. Clue 8 is on crack.

spudtater: (Default)
( Feb. 4th, 2007 12:55 am)
Wii have a We! Have been playing Warioware and Wii Play (yay cow racing!) all evening. Still haven't tried the Zelda game yet, because that's somewhat less sociable.

[livejournal.com profile] digitalraven & [livejournal.com profile] grendelsmere (and other people who may have a Wii): you can connect to other Wiis through the message board, right? Our Wii number is 2344 7898 9572 8987.
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spudtater: (Default)
( Apr. 5th, 2006 06:50 pm)

You Just Lost The Game!

Rules of the Game:

  1. You begin playing The Game when you become aware of its existence.
  2. Whenever you think about The Game, you lose.
  3. When you lose The Game, you must announce your loss to everyone present.

This post is part of an attempt to document the existence and spread of The Game. To help, please copy this to your own journal and then edit the following page to track its progress through LiveJournal:

http://www.savethegame.org/wiki/List_of_blog_entries_about_The_Game

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Went to the Thutmose III exhibition yesterday, which was quite interesting, but hardly worth £6. A little threadbare, really.

Afterwards, played several games of Risk, which is good, because I'd almost forgotten how much fun it is. Managed to win one game, but lost the last to [livejournal.com profile] galaxy_girl00 by falling for the classic blunder—never get involved in a land war in Asia.   8^)

Also have new glasses. Yay!
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spudtater: (Default)
( Oct. 12th, 2005 12:31 am)

149 out of 150! Aaargh!

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This one's an experiment in colouring. Used ink-and-pencil technique, like for squid, then used the GIMP to colour it in. I created three extra layers of the drawing, then colour-shifted them to red, orange and blue respectively. Then simply erased the unwanted parts of each layer.

Not too much work, considering, but I wouldn't want to do it with more than about half a dozen different colours.

*Whistles 'Sonic the Hedgehog' theme tune*

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PayPal prevents $300,000 from being paid to the Red Cross and generally behave like scum.
Yahoo! sells out journalist to the Chinese government.

*Shudder*

Luckily, though, I have Halflife 2 to take my mind off things. Boooom! Booom! Explodey!
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...so I joined Kingdom of Loathing, as Dancing_Tater. Anybody care to guess which character class I am?   8^)   Met the Ghost of the English Language; giggled much.

Anybody round here run a clan?
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spudtater: (Default)
( Oct. 23rd, 2004 02:07 am)
Boggle says: "Percentage: 83.33% (50.03% over 367 games)"

Right. 367 games * 3 minutes per game = 1101 minutes = 18.35 hours of boggle.
But, I have finally got my percentage over 50%.   8^)
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